Entry tags:
- !event,
- !npc,
- elfen lied: lucy/nyuu,
- fate/grand order: okada izo,
- genshin impact: aether,
- handsome siblings: jiang xiaoyu,
- jjba: jotaro kujo,
- my hero academia: bakugou katsuki,
- original: baku,
- original: glenn sparks,
- original: kiriho,
- original: kokoro amamiya,
- original: korollan,
- original: souma,
- persona 3: minato arisato,
- the untamed: jiang cheng
August | Event: Spirited Away

Spirited Away↲ OOC Plotting
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The month of August has finally arrived, along with the very hot weather that Nippon's summers are known for. The rainy season has finally passed, but that just means the heat is here to stay. Thankfully, summer activities are kicking into full swing...
Wait, what?
On the day of what is supposed to be the Bon Festival, refugees will awaken to find that it's once again August 1st. Life in Nippon is carrying on as normal. No one seems to notice or realize what's happening. Some refugees may not be aware of it either, waking up and continuing whatever routine they did on the 1st of the month the first time around.
So why are some of them aware of it this time?
You didn't forget your ticket again, did you? All characters who received a train ticket from the mysterious girl at Kyoto Station will be aware of the time loop, while those who did not will remain unaware, while continuing to experience odd feelings of deja vu.
But what now? Some may consider going straight to the NRL. But you'll have to go through a train station to get there, right?
Why not put that ticket to use and see where it takes you?
Stairway to Heaven

Upon inserting the ticket through the ticket gates at any train station, refugees will find themselves being taken to a different place entirely as they step through. The station changes dramatically, the walls painted red and gold with passengers walking around the station dressed in elaborate traditional clothing. Most of them appear to be Yokai. And waiting on the platform is the mysterious woman who gave them their ticket, who greets the refugees with a bright and kind smile, and an entire entourage of priestesses at their side.

"It worked this time! Welcome children of Gaia, to Takamagahara -- the land of the Gods! I am Inari, and I am sure you have many questions. Please, let us step aboard, and I shall explain on the way!"
They'll be invited to board a train, where Inari Okami will be there to answer all their questions. This land is Takamagahara, and as they said, this is the realm of the gods. Due to their unique connection to Nippon thanks to their Kizuna bond, the refugees were able to enter this realm with their physical bodies. Ordinarily, such things can only be done with the soul or through dreams.
And to that end, the Gods need their help to end this time loop.
Whether they agree to do so or not is entirely up to them. But regardless, they are Inari Okami's honored guests, and will be treated with the utmost respect, as they are taken to a massive complex of shrines and villas that seemingly float upon a sea of misty clouds. The train itself appears to be running through mid-air.
Are they sure they're not dreaming?
Cleanse Thy Sin Western Paradise, Takamagahara
As a first order of business, anyone arriving from the human realm must first purify their bodies before being allowed to wander about Takamagahara. Thankfully, the process is very simple. In the back of the villa sits a vast garden, where a waterfall falls from another floating island too high up to see. Water from this upper plain of heaven will cleanse those who sit under the falls. While this is the simplest method, it goes without saying that the water pressure is just a lil' bit intense (read: painfully intense), and you may need to be held in place to keep the water from washing you down stream and into another waterfall that leads... well, off a very large cliff into nothing but clouds. This can be done fully clothed, or using a loaned kimono.
But for those seeking a gentler approach, they're better off heading to the villa's hot spring, located on a hilltop just past the main buildings. Soaking in these springs has the same effect, though to a far milder degree, requiring a much longer soak. Additionally, clothing is prohibited near the hot spring, including towels or any type of weapon or accessory. And refugees must first shower in the villa itself before being allowed to take the trip up the hill. Naked. Maybe that waterfall is looking pretty good right about now...
But regardless of which they choose, upon being purified, the refugees are sure to notice a rather drastic change: while in Takamagahara, all Kizuna effects are sharply amplified, with powerful new bonds forming through activities as simple as walking alongside a stranger or exchanging glances across a room. These bonds may even feel more intimate than they should be, encouraging a strong sense of camaraderie among all refugees.
To give them time to adjust to the nature of heaven's effect on their bodies and minds, all refugees will be given the next five days to rest at the villa. The number of rooms and floors in the villa is seemingly endless, despite the entire complex not looking nearly as large as to accommodate. Food and drink is plentiful, and those wishing to speak with Inari may do so at any time. While it may feel like a vacation, Inari will assure them that this is necessary for the task they must ask of them, and that regardless of what splendors they enjoy in Takamagahara, they are free to refuse the task and return to Gaia in five days time.
A Haunting Western Paradise, Takamagahara
As night falls in Western Paradise, refugees still roaming the grounds may start to notice strange things about this villa. At night, strange blue lights can be seen dancing in the sky, rising up from the clouds below before shooting far off into the clouds above, like an upsidedown shooting star. Around the gardens, these lights can sometimes be seen huddled in corners or floating over the water, reacting like a living creature when approached and fleeing before anyone can get close to them.
However, when they're seen inside the building, they change entirely. Rather than a simple light, they take on the form of a ghostly person, only visible from the waist up, and oftentimes dressed in traditional burial garments. In some cases, it's quite clear that the person in question is deceased. They only remain visible briefly, eventually disappearing as they continue to roam the halls. Is this place haunted??
Well, it's not inaccurate. If asked, the maidens working at the villa will only tell them not to bother them, as they are also guests in Western Paradise.
The hauntings will continue over the course of the five days, with the number of encounter increasing as the days go by. But the longer some of them choose to stay, the more defined they seem to become. While they'll always appear to be floating on invisible legs, they may become otherwise completely solid, capable of eating dinner alongside everyone else and even bumping into people as they roam around. Others even begin to act as if they too are on a vacation, making friends with the refugees, or even trying to get into bed with them. Sexy threesome with a very real ghost? It's more likely than you think.
But those who spend too much time around these ghosts will begin experiencing a strange side effect. Over the course of the next few days, memories of previous time loops in August will begin showing up in their dreams. While most of these time loops will be more or less the same every time, some may differ wildly, and share trace similarities to the deja vu they experienced in the final time loop. Sleeping in the same bed with someone else will diminish these effects, by manifesting an alternate side effect that causes them to share a dream every night.
Heavenly Assignment

After five days, the refugees will be gathered in the courtyard just outside the villa, as Inari Okami prepares to speak with them. They explain that the timeloop they experienced five days ago was not the same as the one that enveloped the human realm centuries ago. Rather, this one is the result of a timeloop in Takamagahara itself, caused by the great number of malevolent and fractured souls they've seen trapped in Western Paradise over these past few days.

"How many of you have noticed it? The world of Gaia is fractured. Ordinarily, those who die in Nippon pass through this Western Paradise as their souls ascend to the realms beyond. But what of those who died, whose souls ascended to this realm, only to be torn away when their bodies revived at the beginning of the timeloop?
Living the same year over and over for centuries is nothing compared to hundreds of years of dying over and over again. Though many were mercifully granted peace in death by the timeloop's end, many more avoided such a fate, and their souls still exist in both the heavens and in their human shells down below, their minds torn apart, unable to cope with living in this fractured state.
Please... won't you help them become whole once more?"
Living the same year over and over for centuries is nothing compared to hundreds of years of dying over and over again. Though many were mercifully granted peace in death by the timeloop's end, many more avoided such a fate, and their souls still exist in both the heavens and in their human shells down below, their minds torn apart, unable to cope with living in this fractured state.
Please... won't you help them become whole once more?"
While this may go over the heads of many, a thorough explanation serves to simplify matters: right now, thousands of people in Nippon exist in a state in which part of their soul is missing, due to dying during one or many different timeloops. These fractured souls are scattered around Takamagahara, with some becoming malicious as they seek revenge upon the world that allowed their soul to shatter in the first place. And the refugees, with their powerful Kizuna magic, have the power to return those souls to the human realm.
Until they do so, time will continue to loop in Nippon, preventing the Bon Festival from ever taking place, and preventing any more souls from being granted safe passage into the next life.
Those who refuse to help will find themselves immediately standing in front of the very same train station they left back in Nippon. But those who agree will have the opportunity to learn something very special: the power to wield Kizuna.
Soul Bending Western Paradise, Takamagahara
While the refugees are no doubt very familiar with Kizuna by now, they've only ever experienced it incidentally, or as side effects. Kizuna bonds just manifest on their own, and they have very little control over whether they're made or broken. Only those who've received fortunes predicting the future or wishes that have somehow come true will have some idea of the nature of what Kizuna can do. But Kizuna is very powerful reality-bending magic, capable of doing things that even conventional magic may struggle with. And today, they're going to learn how to use it.
To demonstrate the process, Inari will choose one refugee to bond with. They both stand face to face, as Inari presses a hand to the refugee's chest, over their heart. Then, the one initiating the bond must say something they hold close to their heart aloud, be it the name of another person, their hometown, a cherished possession, a beloved pet... whatever it may be, this will become their permanent trigger word for activating kizuna. Perhaps it says a lot that the word Inari chooses is "Nippon". For refugees, with a little more practice, they'll only need to think of the word instead of saying it. Should the other side not reject them by pulling away, the bond will be created.
Releasing the bond is a bit more difficult. It's not the same as breaking a bond, which some refugees may have experienced when a friend is sent back home or after a particularly nasty argument. To release a bond, they must rest a hand over their own chest, and visualize themselves pulling the bond physically from their own body. If they are successful, a small light that drips like a liquid will emit from their palm, before snapping back into the chest of the one they bonded with, leaving both parties with a strange feeling of emptiness, though without the pain typically associated by a bond breaking.
To practice this, refugees will be encouraged to practice with people they've never met to prevent any existing bonds from making the process too complicated. Bonds that have had time to settle and age are much harder to release, and doing so may cause them to simply break instead.
Soul Dive Western Paradise, Takamagahara
For the most part, the task is actually fairly simple. Find a lost soul wandering the grounds around Western Paradise, connect with it using a kizuna bond and absorb it into their body, and release the bond once aboard the train so the soul fragment can be returned to the realm of the living. Over the next five days, nearly 500 soul fragments are found and collected.
But then, the real challenge lies with the malevolent souls.
Should a refugee bond with one of these souls, they'll find themselves consumed by it. How this manifests differs from person to person. Some may become completely possessed, as the soul itself hijacks the new body, and attempts to wreak havoc across the heavens. Others may simply find their personalities corrupted, causing their worst traits and darkest thoughts to manifest. While these souls are malevolent, they aren't always necessarily violent, with some simply causing the possessed refugee in question to break down in tears, or scream as if in agony endlessly.
But this is a necessary step, as the only way to purify these souls is by entering the soul of the one hosting it. Using a special form of Kizuna magic, others will be able to physically enter the realm of the host's soul. How these realms appear tends to vary. Some appear as memories, others as fantastic dreamscapes filled with fantasies and nightmares alike, and some may be entirely abstract. But once there, they must destroy the source of the malevolence without harming the host's soul. This malevolence will do whatever it can to survive, including manipulating those who enter into thinking they aren't the real thread. Refugees better hope that the one going in knows them well enough to be able to recognize the thing that does not belong in their heart.
But for some refugees, they may stumble upon an even darker truth. Not every timeloop was exactly the same, and some refugees may have faint memories of dying in one of the many August loops. Be it through an accident or carelessness, the result is that one of these malevolent spirits will be a piece of their very own soul. These refugees will have no choice but to absorb it, and allow someone else to enter their heart and remove the malevolence. But just how easy will it be to conquer your own demons? Failure isn't an option, but the journey to victory may be a painful one.
Bittersweet Partings

After many days of hard work, the restless spirits of Western Paradise have finally calmed down. Although many still remain, the malevolent spirits seem to have all but disappeared. And so, on the night of the 14th, Inari gathers the refugees to join them in a final banquet, as they await sunrise to see if the new day indeed shows up. Drinks and food are plentiful, and other deities seem to trickle in here and there, drawn in by the good music and celebrations.
The party ends at sunrise, as a new day finally arrives -- the timeloop is over. Gazing into the warm light, Inari gives a sigh of a relief, before thanking the refugees for everything they've done.

"Words alone cannot express the gratitude I feel right now. Though you were not born of this world, you will always be my precious children of Gaia.
Should you ever find yourselves feeling weary in body or mind, offer a prayer at the Fushimi Inari Shrine, and your words shall always reach me! "
Should you ever find yourselves feeling weary in body or mind, offer a prayer at the Fushimi Inari Shrine, and your words shall always reach me! "
And with Inari's words echoing in their heads, the refugees will blink -- and find themselves standing in front of the train station back in Nippon on the 15th of August.
One Last Hurrah Western Paradise, Takamagahara
But before all of that, there's still a party to be had! The food in Takamagahara is of a quality unlike anything the refugees would have experienced before, every dish cooked to absolute perfection. Even their least favorite food item might taste delicious when prepared by heavenly chefs! And the drinks are plentiful, both in quantity and variety, with seemingly every variety of booze available in Nippon at their disposal.
But one thing of note is that there's a certain commonality in much of the sweet foods and drinks: all of them have been sweetened with uki weed, a recreational drug that's widely enjoyed by the people of the Western Kingdom. And here in Takamagahara, there's almost a certain reverence to it, with the refugees being encouraged to take part alongside Inari.
But this particular strain is different from usual. Although mild in flavor, it packs a greater punch, specifically in terms of its aphrodisial priorities. Inari is a god of fertility, after all. Why wouldn't they want to encourage the refugees to indulge in as many pleasures as they can as thanks for ending the timeloop? Refugees who have a bit too much are welcome to retire to their rooms until sunrise, or find a nice quiet corner of the garden to enjoy themselves in.
Just make sure not to miss Inari's send off after sunrise, or else refugees may find themselves standing in the middle of a train station in a somewhat provocative manner.
Obon Matsuri Higashiyama, Kyoto
Following a few hours of confusion, as the NRL confirm that everyone who was missing has returned and that time is indeed flowing once more, those who aren't too exhausted from their time in heaven are asked to attend the Obon Matsuri later tonight. Both Tokyo and Kyoto and throwing their own celebrations, but Kyoto is by far the one they'll want to attend.
In the center of the festival grounds, a tall platform houses a set of taiko drums, used for keeping tempo in the all important Bon Odori, a set of line dances meant to further welcome the spirits of the dead. Those who aren't familiar with the dance moves will be offered brief lessons, or offered a spell that'll automatically cause them to dance once standing in line with other dancers. Just make sure you finish a full dance, or else you'll just go on dancing until the song ends.
Now while all of this may simply sound symbolic, those who spent time in Takamagahara will recognize the soft blue lights they saw in the skies there, now visible here, seemingly dancing alongside the people. Some laugh and some cry as they continue the dance, overcome with emotion as more and more tiny blue souls fill the dance floor. Occasionally, the sound of familiar laugher can be heard from the souls, though none seem capable of speech beyond it.
As the night winds to a close, one final ceremony is conducted, and the refugees will be asked to participate. In the distant hillsides, large bonfires are lit in the shape of kanji characters, meant to signify the return of the souls to the other side. As they burn, thousands upon thousands of paper lanterns are passed out among the attendees, each one containing seemingly hundreds of names. It takes nearly an hour just to get them set up, but thankfully, lighting them won't take nearly as long. As a monk delivers a prayer for the souls of the departed, a spell is cast to light every single lantern in a wave of light, causing them to slowly float upwards into the air. The blue lights circle around, before they too gently ascend, following the lanterns into the sky as the souls return to rest.
As the last of the lanterns slowly disappear from sight, the monk gives a brief speech thanking the refugees for their assistance. And it's here that the true impact the timeloop on Nippon will be revealed in hard numbers, as the monk asks them to pray for the 10 million lives lost as a direct result of the timeloop.
Losing such a large chunk of their population in a single year, repeated endlessly... is it any wonder the people of Nippon have become so endeared to the refugees? With all their wondrous powers, perhaps they can help save this slowly dying world from fading into obscurity.
OOC Notes
Welcome to Jikan's August event! Please direct any questions to the Question Thread in the OOC Plotting post.
• While all characters who participate in the event will remember the events of the TDM, because time has looped, these events technically no longer occurred. Please keep this in mind when thinking about the physical state of your character, as they will return to however they were on August 1st.
• Should your character make it to the NRL instead of going to Takamagahara, they'll find the scientists there are all in a nervous panic as they try to figure out what's happening. They will insist that everyone keep things quiet to avoid causing the native population to become aware of the timeloop, because, in their own words, "We can't afford to lose anyone else."
• Characters who stay behind will be unable to find those who've been spirited away, causing something of a panic as fears of another kidnapping sweep through both capitals. All characters will return to the setting on August 15th.
• Only characters who participate in the event will gain the ability to create/remove kizuna bonds and dive into souls. Future characters must unlock a Heavenly Assignment on the Bonus AC page to learn these skills.
• Please be as creative as you'd like for how the inside of a character's soul appears to others. This does not need to be consistent across threads, and the owner of said soul may also be present in some way within their own mind!
• Likewise, if you would like to have damage done to their soul in some way while removing the malevolence, you can decide what sort of effect this has on them as a result, be it a physical injury, psychological trauma, or loss of memories. While healers in Kyoto would be able to fix the damage done to their soul, it could take weeks or months of magic therapy to do so, at your own discretion!
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Look at you!! Haha, who knew you could turn into something this cute?? You should just stay like this all the time!
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Just gonna ruffle his hair with his trunk, take that]
I'm not - cute, where are you getting cute from?
[sir???? he is so glad blushing doesn't show up on this form, thank god for animal parts]
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[ don’t mind him sitting here just fawning over this CUTE THING for a moment
He actually laughs at the hair ruffling, the sound bright and delighted. He doesn’t fight off the trunk, though, especially since that gives him advantage to just shove his face in the mane. ]
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[........ you know what.
He suddenly pushes forward, using his trunk to knock Childe off his feet.
And then just flops on top of him, much like a cat claiming its new napping spot. Luckily he isn't heavy - he's oddly weightless, but good luck moving him.
You've sealed your fate now sir]
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A mistake was made here.
Baku is much stronger than he’d think, even for a beastie, but also Childe had not anticipated being pushed forward and knocked off his feet like that. He lands with an oof, reflexes making him shift to avoid any kind of tender part hitting the ground, and he braces himself for the added weight of another creature.
Surprisingly, it isn’t very heavy at all, but Childe has no such luck budging the creature. ]
… I hope you don’t intend to fall asleep like this. [ He comments, a hand sliding up to thread through the little mane in a gesture that’s remarkably affectionate. ]
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[but he is leaning into the pettings because - look, he's two different types of feline and he would be dumb not to enjoy it while he can.
But he does put his head down as though he intends to anyway - or he's just making it easier to pet, who knows]
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He doesn't think he's ever seen anything like what he is now, and admittedly he's more fascinated about it than he lets on. If there's a foot... paw... in his general area he'll reach for it, trying to find out for himself the most important question regarding feline-like animals and their little peeties. ]
So you don't sleep... I imagine you don't really need to eat "regular" food, either, since you get your sustenance from dreams, and I'm also assuming you don't age. Is there any way to kill you aside from not having people pray to you? Even then that's not really a death in the literal sense, is it?
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The question gets an amused, snuffling noise, his trunk curling up much like a cat's tail would]
I look pretty good for something as old as humanity, don't I? [a hum of thought] If people stop believing I exist, then I stop existing. But I don't know if I can actually be killed - humans used to try, very very long ago, but I would always come back.
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FUCKIN
TOE BEANS!!!!! ]
I'm not sure good is the right word for it. [ It's said in a completely non-disparaging way, with a note of genuine warmth behind the words. ]
You certainly don't look a day over a couple centuries, in any case. It's hard to tell with non-humans.
[ A hum as he just. Pushes his thumb down on the pawpad. Therapy. ]
Did they kill you because they thought you were a monster? Or did they just want to keep all their nasty dreams to themselves?
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[toe bean therapy. He gets it, it's important, and he will absolutely accept it because otherwise means moving and now he's comfortable]
They thought my pelt would protect them from sickness, and that drawing what I looked like would repel evil. This was long before I became known for just eating dreams.
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[ He's heard the stories, of course, but he never really put much stock in them. In a land of gods and monsters, even something as fanciful as mermaids seemed preposterous. It was more like something out a child's dream than anything without any real merit.
But of course, Childe would never tell his own siblings that. Better to let them dream while they still could. ]
Did they only think it would protect them because you looked as you do? Or is it just one of those cases where people try to reason with things they don't understand?
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[because of course he'd know the truth. He makes a noise that sounds like it should be one of the usual noises he makes in his human for, but comes out more like a faint growl]
A little of both? It was back when our worlds weren't separate, so humans could see us and interact with us at the time. And one got it into their head that if I can eat dreams, then maybe I can ward off other things, too.
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Myth, huh...? I can think of a few people who would be elated to hear that. [ His sisters, for example, who had once come up to him crying about how much they wanted to be mermaids but didn't want to be eaten. He'll have to remember to tell them once he gets back to Tevyat. Ideally in person, if only to make sure his family hadn't suffered any adverse side effects from the time loops. ]
Could you? Ward off other things, too? Or is that supposed to be a trade secret?
[ The hand on Baku's paw gently taps at his leg and then higher up, to his torso in indication to get off. ]
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[before he answers he RELUCTANTLY heaves himself off Childe, stretching out much like a cat would before sitting down]
Technically. People still sew pictures of me into the pillows of their children to ward off bad dreams. It really means that I've permission to eat their dreams, but they believe it works.
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[ With the bulk off of him Childe is granted the freedom to sit up, and he does, eventually rising to his feet with a stretch of his own. ]
I'll assume it's a myth across all the worlds. My sisters will be glad for it.
[ Not that they hadn't been given any reason to believe him before - but he imagines if he incorporates the fancy of Baku with it, telling his siblings that he'd met a dream-eating god who told him as much, then maybe it would hold more merit. ]
If I ever have any bad dreams, I at least know who to come to. I don't usually dream, but there's a lot of things I don't normally do. Being here has changed that.
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I hope they're relieved. Are your sisters fond of mermaids?
[that's cute. He has no siblings, and nothing close enough to consider one, but it's cute, when human siblings do things for each other]
This place seems to have that effect. It's interesting, changing something like that.
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They were when they were younger, but it's been so long since I've been home they might have actually shifted their fancies to princesses and knights. I know Tonia has taken a liking to calling me her "loyal knight". If she were more into mermaids I might have been reduced to the role of seaslug advisor or something.
[ a soft hum in agreement. ]
I wonder if it's made to be that way so nobody misses their own world too much. I haven't heard a lot of griping on the network and, besides that, people usually tend to settle in fairly quickly.
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But what if it was a mermaid princess? Surely one would need a loyal merman knight, right? That's cute, though - how many sisters do you have? Or - siblings, if you have brothers, too.
There's a lot here to help people settle in, so I would think that makes it even easier. It being a different world's version of Japan has certainly made it easier for me, at least.
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I feel like you'd probably get along very well with my siblings. And I have six - three older, three younger. I have two sisters, but only one is younger than me.
[ his expression turns fond and warm as he talks about them. family is clearly very important to him, gremlin Childe though he may be. ]
The closest this place comes to in my world would be Inazuma, and it's been some time since I've been there. I know there's someone here that's from that part of my world, but I haven't thought to ask how he's settling in. Not too bad, I imagine.
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Heeh . . . that's a lot of siblings. It must be nice to have a large family like that. [he finds himself smiling a little.
. . . oh, oh he's from the same place as the man he harassed at the water park]
I haven't met anyone from there, but I met a man from Liyue - that's the same world, isn't it?
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It can be nice, sometimes. It certainly keeps things lively, that's for sure.
[ the mention of meeting someone else from his world - Liyue, to be exact - has him blinking, and really there's only one person that pops into his mind immediately.
but he knows Xiao is here, too, so it might have been him even if a water park doesn't exactly sound like the yaksha's cup of tea. ]
Ah - yeah, I was actually stationed in Liyue for a while. When I came here I had still been assigned there.
I think I know who you're talking about. There's not a lot of people from my world here there are from Liyue. Did you push him into the pool?
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[the expression he makes gives his answer away before he can say it. Something vaguely fond and a little mischievous hidden behind a big sigh]
It was so tempting, but no, I showed mercy because we ended up speaking about where we were from instead.
Liyue means "glazed moon" in my native language, among other things, so it was an interesting conversation.
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Glazed moon, huh… I would have thought Liyue to mean “many mountains” or “home of dragons”. I can’t remember the last time I saw the moon there.
[ though, he supposes the last time he can remember being in Liyue it wasn’t under the best circumstances. he imagines once this is all over he’ll still be considered a disturbed of peace even if Zhongli says otherwise. ]
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It could be "contract", too, or something with philosophy that I'd just butcher if I tried to explain it. [he tilts his head - oh. Oh, home of dragons, he met him as a dragon at the party] - home of dragons would make sense, wouldn't it.
I was created in China, which - ironically, has a lot of history with dragons. The real things and as a symbol of strength and luck.
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Childe considers this particular revelation for a moment and his expression shifts minutely; it’s barely noticeable to someone that isn’t looking for it, but there’s a warmth bleeding into his eyes, the hum he makes of interest quietly affectionate. ]
Huh… yeah, that seems more like him.
China? Is that your world’s version of Liyue, do you think?
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